As you can see from these screenshots shared by @PhantomOfEarth on X.com, Windows is set to integrate a Super Resolution function. This would be managed by artificial intelligence and simply activated via a selector. This option is located directly in the Windows graphics settings panel.
The option appears to be activated on an application-by-application basis. This means you should be able to activate it on a game-by-game basis too. As for its operation, this function should take advantage of either your processor’s built-in NPU or your graphics card. In either case, the function in question is AI-based, but may “cause unexpected results”.
We’ll have to wait a while before we can enjoy a decent AI experience. As a reminder, Microsoft’s requirements in terms of artificial intelligence: an NPU of at least 40 TOPS, which is not the case with current chips. Fortunately, the 24H2 should see the light of day by the end of the year, just like the new CPUs from Intel and AMD.