Sharing on the official Discord, the plan for testing includes the game’s starting zones of Southmir, Tradeport, and Woodland Commons, to let players step into the primary hub in the world of Mithir and help the team test out their build, infrastructure, and help them to squash some bugs.
The April 2nd test is designed to give everyone a chance to level until about level 10 through fighting different types of enemies, taking part in events, doing a little exploration, including through crypts or caves, completing quests, and trying out some crafting.
Crafting will be part of the experience for the April 2nd playtest. If you don’t have a chance to take part then, the Eternal Tombs team is planning on new test sessions every 2 to 3 weeks, with the time in between new tests spent fixing bugs and improving the game.