The game had its second global closed beta back in November, and the team has since been discussing changes they’re implementing in response to community feedback. That feedback covered everything from gameplay, progression, to of course, monetization for Tencent’s game that the team was calling not pay to win.
In a post on the official Discord announcing the start of the Chinese beta, many of the announced changes to crafting, PvE, some of the paid content, and PvP reworks, are included. What isn’t included are some of the first added class models, “Many of the updates we’ve shared in our Dev Update series will be present in this CN Test (except for the Female Paladin and Male Mage)”, it reads.
They caution that everything is still not final, and things are still deep in development. We’ll have to wait a little longer to hear more on the next global test and how the announced optimizations and improvements will hold.