Skull and Bones has extended its first season by a week, re-enabled chat, and added opt-in open world PvP, a major community request.
The Ubisoft Singapore team promised recently that open world opt-in PVP would be coming (alongside a new challenge to raise money for ocean conservation by slaying enemies) so now you can duel on the high seas whenever you want.
In addition to adding opt-in PVP flagging, the team has also made a number of tweaks to PVP in order to improve the experience. Changes include improved updated matchmaking criteria, including making players who are frequently inclined to flag themselves for PVP/ or who avoid it often to have a higher chance of being matched to the same server.
Combat also gets some helpful practical and balance tweaks, including gear score changes intended to make more builds viable in the quest to reach Ship Rank 12.