AMD has announced a major technological advancement with FidelityFX Super Resolution 4 (FSR 4.0), which will utilize artificial intelligence for improved frame generation and interpolation. This shift from AMD’s previous analytical-based techniques represents a significant leap forward in graphics performance, aiming to enhance user experience in gaming.
Key Features of FSR 4.0
According to Jack Huynh, AMD’s Senior Vice President and General Manager of the Computing and Graphics Business Group, the primary focus of FSR 4.0 is to address one of the most pressing issues in gaming: battery life in handheld devices. Huynh emphasizes the importance of extended gaming sessions, stating, “I need to play a Wukong for three hours, not 60 minutes.” To achieve this, AMD has spent nearly a year developing AI-driven upscaling methodologies.
Broader Implications and Compatibility
While the initial development of FSR 4.0 is aimed at handheld gaming devices, AMD’s commitment to open-source, architecture-agnostic algorithms suggests that this technology has broader applications. This means compatibility with a wide array of GPU solutions, extending its benefits to desktop and laptop users as well. AMD’s foray into AI-based technologies positions it alongside industry competitors like Intel, which utilizes XESS technology, and Nvidia with its DLSS solution. Although the specific release date for FSR 4.0 has not been disclosed, the extensive development timeframe implies its imminent arrival. However, much like previous upscaling solutions, its widespread adoption in gaming titles may take some time post-release.